yami..

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About yami..

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  1. The anime thread

    Yea. something similar happened with me with Kaiji. i actualy watched and droped the series on the first episodes initialy. but then one day i was more bored than usual and watched furhter, and then i got hooked like a fish. so i understand thats true, but usualy i can just tell if it is for me or not, even by just looking at a few pictures. but in this ones case, i droped it because of the marxism propaganda on it. i believe that those things need to be boycotted, to make the world a better place. the Japanese should do the same thing, because homosexuality plays a role in lowering birth rates, and theirs are bellow replacement level already.
  2. The anime thread

    Lol, when i replied to your post about the series, i actualy initialy thought to mention, that one of the only things i still like about it(looking back), is Balalaika. but i wanted my critic of the anime to be as negative as possible, so i didnt mention her. but i did like her to. i dont like her Soviet background ofcorse since i hate communism, but rather like some raw aspects of her, as a white woman. she also had a noble dream.. its unfortunate that "history" "in this case", dragged her into the fires of mindless war, instead of the olympic stadium. i recentely started watching "Yamada-kun and the seven Witches", but it only lasted 1 episode. this happens often, that i see 1 episode or even less, and its enough to see its not my thing, and drop it. but the reason why i find it worth mentioning, is because i was initialy surprised by it. because i usualy dislike animes based on school life, but this one i thought maybe i would like it... until at the end of the episode, when they have two guys kiss eachother. sigh... but while on the subject of school life animes, i did watch "Great Teacher Onizuka".
  3. The anime thread

    I guess generic is a good word for it. Often some women tend to twist the unwanted side of things, that they dont like. like the part of gambling, when you have to "man up", i imagine some women dont like to "woman up". gambling is more of a man thing, so maybe this is an attempt to make a type of gambling, more suited for female mentality(general)?. not sure though... i mean the women were all weird, and uggly on the inside on this show(funny though). but yea.. the idea was also to bring the big fish down. but then again, the gambling animes i have watched.. "Akagi", "Kaiji" and "One Outs"(i am rewatching it at the moment), all kind of have that aspect. they are usualy trying to bring some rich individual/s down. a bit less in One Outs, but still present. those are male only animes by the way.. as in, they BARELY have any female showing up at all. i mean in any shape or form, you practicaly never see a woman on them. on Akagi there is not a single time on any episode, where there is a woman anywhere(not even on like a picture or something like that). but who knows, there maybe women who like watching "mens world".
  4. The anime thread

    I have been kind of.. watching "Black Clover". weird enough i cant tell if i like it or not. i also watched "Kakegurui", and it ended not long ago. it was certainly... "diferent". for some reason i like gambling animes, even though i am not the gambling type myself(i have never done that). i think its because they are usualy "mind games", which i like. i didnt like Kakegurui to much though, because its kind of "feminist", and the main character is a bit to powerful. but i guess it was made for female audience, so its normal. i guess girls like to have that type of male presence on their stories(the male character was weak and allowed himself to be bossed around my girls).
  5. Cygames, Nerf Daria

    I agree that Daria is not ok the way it is, in rotation. the way things are now, likely Albert also needs a nerf though(not sure yet).. same for Aisha.
  6. I thought of singer, but she only has 1atack for 3PP. meaning the enemy will exploit her. i need something to allow me to survive.
  7. I had nearly perfect game(for shadow). i was very lucky to get 3 Novas. usualy i get 1 at best, and as you can see, even with all 3.. . he had enough shadows to drop Echatar and 2 Aishas. he didnt drop a 2nd Aisha, but could have. no i dont have a saha, only 1 Israfil. but i dont have Isafril on my deck, because she is Fanfare. Fanfare dosnt work with Ginger. Ginger&Sammy
  8. sorry, but you are wrong..
  9. I have a few ideas for cards, to support/transform this archtype.. 8PP? Spell Give 2 random enemy followers "cant atack", until the beginning of your next turn. Put a "follower"(see bellow) in your hand, and change his cost to 0. 0PP follower give a friendly follower in play (or in your hand?), immunity from targeting spells and effects. make the follower immune to all froms of removal except follower damage. Evolve: Give both players the following effect until the begining of your next turn. All followers in play cant atack. the idea being to try and make "Deepwood Anomaly" viable as a finisher, unless the oponent has a ward to protect himself with. thus synergizing the "cant atack" archtype with this finisher. i also had this idea.. 1-2PP Spell Entangling Vines Put two Vine follower tokens, on the oponents side of the field(Vines are 0/1 Ward followers, that cant atack until the begining of the oponents next turn, and cant be targeted by spells and effects. they also have.. Last words: Heal 1 health to the player who played them.) 2-3PP Amulet Everytime you play a non token follower, put a Vine(see description above) on the oponents side of the field. limited to 1 per turn. ?PP Follower "Botanist" Fanfare: Destroy a "Vine" in play, then give bane to an ally follower(including this one). then gain 1 life. (as if this "Botanist" extracted a poison of some sort from the vine, and turned it into a weapon) the idea behind this token, being to try and control the oponents board space. using the "cant atack" archtype within Forestcraft, to try controling the battlegroundĀ“s space, to the Forescraft players advantage. also the idea of humm... them being a Forest manifestation of the battlefield. like if the battle was fought on a Forest, and there would be these Natural obstacles, in the opponents way. a sort of "terrain" manifestation, to work against the oponent.
  10. About the lore related with Bahamut, i understand where your coming from. but on the other hand.. Zeus actualy having to sacrifice himself, to be able to kill a single miserable muslim dragon, dosnt seem realistic to me, to begin with. so i am not adverse to Zeus winning over Bahamut now. actualy it makes perfect sense to me now. about the nerf though... i dont know what to think about it yet. about forestcraft.. i think that Cygames has spoiled their stagnated community. to begin with, i dont think the idea was making decks of fairies only(or mostly). fairies probably were meant to be fuel, to other cards. but the stagnated forestcraft community, since they are sooo uncreative, kept on using just fairies with roach. i like Forescraft and want to play with it, but the craft has not received much support, for anything but fairy bull****. and thats because of their community. i like Selwyn, Elf Propethess, Robin Hood and others.. but because the support keeps being more focused on the damn fairies, everything else remains on a tough spot. have you guys noticed that a "Fairy" isnt even a "card"?.. its a token for fuk sakes.. . i would like to see the other sides of forescraft coming out. aside from that neutral forest control deck, i think i have only seen my own old deck, as a deck without fairies. the problem isnt realy the fairies themselves though... its the roach. also the fairies are to humm... feminine. i would like to see a more male side of forescraft. more cool male elves, with creative humm effects. forestcraft has been to girlish for to long. they lack a more masculine finisher, that dosnt rely on fairies and synergizes with the other forescraft archtypes. something to make use of the cool cards that Forescraft has. i liked Aria though.. i like her lines. to bad she is fairy based.. here is an idea for a forestcraft card, that wouldnt rely on fairies.. 8PP? Spell Give 2 random enemy followers "cant atack", until the beginning of your next turn. Put a "follower"(see bellow) in your hand, and change his cost to 0. 0PP follower give a friendly follower in play (or in your hand?), immunity from targeting spells and effects. make the follower immune to all froms of removal except follower damage. Evolve: Give both players the following effect until the begining of your next turn. All followers in play cant atack. the idea being to try and make "Deepwood Anomaly" viable as a finisher, unless the oponent has a ward to protect himself with. thus synergizing the "cant atack" archtype with this finisher.
  11. Come, gather 'round!

    Its true what you are saying. the reason i said that, is nothing personal. sorry if i sounded a bit harsh.. its because one of the things i dislike the most in any card game, is burn type of damage. but unfortunately, thats a lot what Runecraft has become. Ginger can beat Ramp Dragon by the way. not very strong against others though.
  12. I overall agree. i dont like rotation very much either. i already spoke against the elephant on another topic, and Aisha shouldnt even have been released. shadow dosnt need her, except for mocking and stealing. Roach should have been nerfed, Aegis should have been nerfed, Thane should have been nerfed harder(probably), Elf Song should have been nerfed.
  13. Come, gather 'round!

    Puke deck. no offence, but thats nothing to be proud of(in my opinion). congratulations anyway.
  14. hummm... a lot missing.
  15. Replying to @Kinxil topic, made me have an idea for a new "tool" for discard dragon.. 1PP Amulet At the start of each of your turns, you can choose to discard a card. when at any time, you have discarded at least 4 cards, "evolve"(replace with..) this amulet into a..(the one bellow) ?PP Amulet?permanent effect? At the start of each of your turns, you can choose to discard a card. each time you discard a card this way, regain 1 health. everytime a card is discarded, put a Megalorca on your side of the field. followers that cost 6PP? or more in your hand, cannot be discarded.