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  2. I Don't Like Chronos

    I agree, really terrible design This card really favor fast decks, it not only counters their weakness(that they burn thenselves out of cards after mid-game) but do so in a way that enables them to compete with control at late game: Control win the game because they have more value from high cost cards, but if you increase the draw rate for both sides, you not only punish the player with big cost cards(that player will tend to outdraw his capability to play those cards, on top of being very prone to deck-out) it allows agro decs to keep up with those high cost cards control rely on, remember: agro decks are big on ligh cards, so any increase in draw favors them: they have an easier time playing lots of cards at the same turn
  3. Next Expansion thread: ChronoGenesis

    See, here's the problem. If you put that together, that's 6 mana deal 5 to all, which is pretty nice. But you have to take into account that separately...both those cards are absolute trash and not worth putting into any if you put too many of them, your deck becomes trash, and if you put too few, it's too inconsistent.
  4. Next Expansion thread: ChronoGenesis

    Tbf you are right but you only need to damage em, so why play Wrath drake for 8? Well beyond the whole it takes priority thing but it’s not like you won’t be trading things into each other.
  5. Next Expansion thread: ChronoGenesis

    What the living **** am I reading. Salamander for 10 pp and no board presence. Snap I almost forgot Bahamut existed. Wrath drake will not be playable the same turn due to enhance effect, and two turn wipe is the ****tiest control move ever. Harnessed glass might be the least terrible, but that is wasting 1 evo point for board control. Dragon wings remains the best, is still terrible alone and is rotating out. Themis in 2 card ? Not even sure it's good. And latest aggro version of Swordcraft has few 1 health follower. Conclusion : this new aoe is garbage and is only meant to punish control deck, if it ever was more needed. I'm not sure I would have played it at 3 pp. If you inted to survive aggromidrangeverse, keep up with Salamander. Edit : Oh you weren't serious, nevermind then.
  6. Next Expansion thread: ChronoGenesis

    In unlimited se can use that 2 mana Spell that deals 1 damage to the whole board. Or just Angelic Barrage
  7. Next Expansion thread: ChronoGenesis

    Shhh I was trying give me a break!
  8. Next Expansion thread: ChronoGenesis

    Harnessed Glass Dragon new meta boys. Easiest GM of my life.
  9. Next Expansion thread: ChronoGenesis

    Erm... salamander? Err.. Wrath Drake? .... harnessed Glass? ... itself? Idk I can’t think of anything else lol. Shhh.
  10. Next Expansion thread: ChronoGenesis

    Siegfried saw very little competitive play, and he's more useful because we can ping down single targets. How in world are we suppose to deal damage to an enemy board to proc this thing
  11. I Don't Like Chronos

    eh, sure its good against control but only certain decks making it a worst dshift. Nep ends up drawing 5 which doesnt hurt her at all. Seraph (combo control) literally doesnt care Control blood depends on the build but this really only blocks their baha as a draw 4-5 isnt going to mill them out either. If anything I see this more as a ramp slayer because what the hell is dragon supposed to do against this if they are not pdk or disco?
  12. Next Expansion thread: ChronoGenesis

    for some reason i still prefer sieg... bye2 epm...hi fairy princess v2 (might not see play without roach?) 8pp 6/6 mithril golem? do NOT want rune got rose queen lol. gotta burn them all
  13. Next Expansion thread: ChronoGenesis

    Mass Production of Life seems insane to me.... 0pp spell, reduce cost of an artifact in your hand by 1, add 3 copies to your deck. Icarus 2pp 2/2 add two ancient artifacts to your deck, evolve: draw random artifact from your deck. hakurabi 5pp 4/4 fanfare: add a random artifact from your deck to your hand, if in resonance, add 2.
  14. Next Expansion thread: ChronoGenesis

    More cards Many Portalcraft cards...
  15. Next Expansion thread: ChronoGenesis

    Don’t hat on the Junon Cannon, the translation is hopefully accurate. Can recreate the cannon vs diamond weapon scene, only with bahamuts. <.< >.>
  16. Next Expansion thread: ChronoGenesis

    Magna Legacy. Portalcraft 8pp 6/6 Fanfare : Deal damage to all enemy followers equal to the number of allied artifacts destroyed OBS: I'm not sure of this translation, okay? Edit: They were faster than me...
  17. Next Expansion thread: ChronoGenesis

    So the Junon Cannon is portalcrafts second legendary. 8pp 6/6 deal damage to all enemy followers based on number of artifacts destroyed
  18. Custom Card Creation Central

    Ooooh, nice, nice. I didn’t realize imgur had a place for custom cards. I’ve been trying to think of a Galahad card that could give a purified grail and a Lancelot that I haven’t figured out, but should Galahad go into Haven bc of the grail or into sword because that’s where the knights of the round table are?
  19. Next Expansion thread: ChronoGenesis

    Well, it’s certainly a useful 4 drop going first, which does put it well ahead of EPM, but it only seems useful for roach, and maybe for proccing Venus on t5 (well the festival technically) but the enhance version seems really meh unless they e been reckless with bouncing cards back for King Elephant.
  20. Next Expansion thread: ChronoGenesis

    This one would have been (and will be) perfect for Roach OTK: a 0pp stuff that doesn't take space on the board! Useful also if you play it later to activate those "play 2" effects: if you play it as first or second piece it doesn't activate the fanfare, so it's neat. It's actually a decent replacement for EPM, also because it doesn't require an evo.
  21. Next Expansion thread: ChronoGenesis

    That.... seems really meh? I suppose it’s just to stop you chaining all of em together, but at the same time it doesn’t matter if they stay or go if they’re 0pp.... could be interesting to more experienced forestcrafters so.... pretty much just @midgardsormr
  22. Next Expansion thread: ChronoGenesis

    Famitsu put the cards on his website along with the legendary Forest Forest - 4pp 3/3. Fanfare : Put a fairy wisp into your hand Enhance 9 : Fill your hand with faeries. Evolve : Add a fairy Wisp to your hand Fairy wisp. 0pp 1/1 Fanfare : If you played 2 or more followers this turn, banish this follower
  23. Next Expansion thread: ChronoGenesis

    Blood - Lilim, lovely succusubs. 3pp 1/5. Fanfare : Your leader gains the ability : During your turn, whenever your leader takes damage, restore 1 playpoint, until this follower leaves the board. Lilim came back curious and that she has synergy with her previous version ( will Succubus come back also after all they are sisters...)
  24. Next Expansion thread: ChronoGenesis

    Oh right, she does... derrrrp. can tell I don’t tend to play ER lol.
  25. Next Expansion thread: ChronoGenesis

    Well Siegfried was always useful so I do not doubt this card OZ - "Change the cost of the spells without Spellboost in your hand to 1" So there's no way she's working with D-Shift anymore Roost...
  26. Next Expansion thread: ChronoGenesis

    I don’t think Roost works with d shift, at least Wizardess of Oz doesn’t so dunno how that’d work. Because Sword is very token heavy n board reliant so needs to trade if it’s anything but storm aggro, they hate themis enough and that’s 6pp, the same thing at 4pp, in a craft with ramp? That’s scary.
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